Village Idiot Release

A new character! A townsfolk. The Village Idiot. Here are my quick initial thoughts an hour or two after release. These are likely to change as I get to actually play with and as this character.

While being a townsfolk, it is also amazing for evil as a bluff, if they explicitly get it or not. With the ability for up to three real Village Idiots to be in play, it will be hard to figure out who is real, who is not. And the built-in drunk for multiples will help with the obfuscate. On the flip side of possible drunken Village Idiot, a Philosopher becoming a Village Idiot will almost always get true info which is huge information.

I am worried that the ability to have multiple of a character in play will further confuse things, even more than a Pixie, Mutant or Cerenovus. Giving more room for evil and double claims to exist.

I also LOVE the Pit-Hag Jinx, where if there are less than the maximum number of Village Idiots (which is 3), they are allowed to create a new one. If they do, the drunk Village Idiot can move to further sow confusion. This is the kind of jinx I can get behind. Not a hate jinx. Not a jinx to fix janky character interactions. But just for fun. Like the Cerenovus and Goblin jinx.

Finally, the character art. I think, unlike previous characters, this one is a misstep. I do not associate a lollipop with idiocy, more children. Perhaps, continuing with the Hatter theme, a dunce hat would’ve been more appropriate.


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